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End of Primetime
Last week was the last class of Primetime: the Game of Television. All in all I had mixed feelings about the class. It was fun, but it got kind of tedious towards the end. I think the main benefit was the constant idea generation when we were producers - in both Seasons 1 & 3. Particularly in Season 1, where we had to come up with lots of show ideas to pitch and try to match them against what was likely to be popular, the game felt challenging and creative. Being a network executive when we couldn’t produce was pretty boring and a lot of paper work. Perhaps it’s like the real world. I guess I like coming up with ideas a lot.